using System;
using Server;
using Server.Gumps;
using Server.Mobiles;
using Server.Network;
using System.Collections.Generic;

namespace Server.Factions
{
	public class FactionStoneGump : FactionGump
	{
		private PlayerMobile m_From;
		private Faction m_Faction;

		public override int ButtonTypes{ get{ return 4; } }

		public FactionStoneGump( PlayerMobile from, Faction faction ) : base( 20, 30 )
		{
			m_From = from;
			m_Faction = faction;

			AddPage( 0 );

			AddBackground( 0, 0, 550, 440, 5054 );
			AddBackground( 10, 10, 530, 420, 3000 );

			#region General
			AddPage( 1 );

			AddHtmlText( 20, 30, 510, 20, faction.Definition.Header, false, false );

			AddHtmlLocalized( 20, 60, 100, 20, 1011429, false, false ); // Led By : 
			AddHtml( 125, 60, 200, 20, faction.Commander != null ? faction.Commander.Name : "Nobody", false, false );

			AddHtmlLocalized( 20, 80, 100, 20, 1011457, false, false ); // Tithe rate : 
			if ( faction.Tithe >= 0 && faction.Tithe <= 100 && (faction.Tithe % 10) == 0 )
				AddHtmlLocalized( 125, 80, 350, 20, 1011480 + (faction.Tithe / 10), false, false );
			else
				AddHtml( 125, 80, 350, 20, faction.Tithe + "%", false, false );

			AddHtmlLocalized( 20, 100, 100, 20, 1011458, false, false ); // Traps placed : 
			AddHtml( 125, 100, 50, 20, faction.Traps.Count.ToString(), false, false );

			AddHtmlLocalized( 55, 225, 200, 20, 1011428, false, false ); // VOTE FOR LEADERSHIP
			AddButton( 20, 225, 4005, 4007, ToButtonID( 0, 0 ), GumpButtonType.Reply, 0 );

			AddHtmlLocalized( 55, 150, 100, 20, 1011430, false, false ); // CITY STATUS
			AddButton( 20, 150, 4005, 4007, 0, GumpButtonType.Page, 2 );

			AddHtmlLocalized( 55, 175, 100, 20, 1011444, false, false ); // STATISTICS
			AddButton( 20, 175, 4005, 4007, 0, GumpButtonType.Page, 4 );

			bool isMerchantQualified = MerchantTitles.HasMerchantQualifications( from );

			PlayerState pl = PlayerState.Find( from );

			if ( pl != null && pl.MerchantTitle != MerchantTitle.None )
			{
				AddHtmlLocalized( 55, 200, 250, 20, 1011460, false, false ); // UNDECLARE FACTION MERCHANT
				AddButton( 20, 200, 4005, 4007, ToButtonID( 1, 0 ), GumpButtonType.Reply, 0 );
			}
			else if ( isMerchantQualified )
			{
				AddHtmlLocalized( 55, 200, 250, 20, 1011459, false, false ); // DECLARE FACTION MERCHANT
				AddButton( 20, 200, 4005, 4007, 0, GumpButtonType.Page, 5 );
			}
			else
			{
				AddHtmlLocalized( 55, 200, 250, 20, 1011467, false, false ); // MERCHANT OPTIONS
				AddImage( 20, 200, 4020 );
			}

			AddHtmlLocalized( 55, 250, 300, 20, 1011461, false, false ); // COMMANDER OPTIONS
			if ( faction.IsCommander( from ) )
				AddButton( 20, 250, 4005, 4007, 0, GumpButtonType.Page, 6 );
			else
				AddImage( 20, 250, 4020 );

			AddHtmlLocalized( 55, 275, 300, 20, 1011426, false, false ); // LEAVE THIS FACTION
			AddButton( 20, 275, 4005, 4007, ToButtonID( 0, 1 ), GumpButtonType.Reply, 0 );

			AddHtmlLocalized( 55, 300, 200, 20, 1011441, false, false ); // EXIT
			AddButton( 20, 300, 4005, 4007, 0, GumpButtonType.Reply, 0 );
			#endregion

			#region City Status
			AddPage( 2 );

			AddHtmlLocalized( 20, 30, 250, 20, 1011430, false, false ); // CITY STATUS

			List<Town> towns = Town.Towns;

			for ( int i = 0; i < towns.Count; ++i )
			{
				Town town = towns[i];

				AddHtmlText( 40, 55 + (i * 30), 150, 20, town.Definition.TownName, false, false );

				if ( town.Owner == null )
				{
					AddHtmlLocalized( 200, 55 + (i * 30), 150, 20, 1011462, false, false ); // : Neutral
				}
				else
				{
					AddHtmlLocalized( 200, 55 + (i * 30), 150, 20, town.Owner.Definition.OwnerLabel, false, false );

					BaseMonolith monolith = town.Monolith;

					AddImage( 20, 60 + (i * 30), ( monolith != null && monolith.Sigil != null && monolith.Sigil.IsPurifying ) ? 0x938 : 0x939 );
				}
			}


			AddImage( 20, 300, 2361 );
			AddHtmlLocalized( 45, 295, 300, 20, 1011491, false, false ); // sigil may be recaptured

			AddImage( 20, 320, 2360 );
			AddHtmlLocalized( 45, 315, 300, 20, 1011492, false, false ); // sigil may not be recaptured

			AddHtmlLocalized( 55, 350, 100, 20, 1011447, false, false ); // BACK
			AddButton( 20, 350, 4005, 4007, 0, GumpButtonType.Page, 1 );
			#endregion

			#region Statistics
			AddPage( 4 );

			AddHtmlLocalized( 20, 30, 150, 20, 1011444, false, false ); // STATISTICS

			AddHtmlLocalized( 20, 100, 100, 20, 1011445, false, false ); // Name : 
			AddHtml( 120, 100, 150, 20, from.Name, false, false );

			AddHtmlLocalized( 20, 130, 100, 20, 1018064, false, false ); // score : 
			AddHtml( 120, 130, 100, 20, (pl != null ? pl.KillPoints : 0).ToString(), false, false );

			AddHtmlLocalized( 20, 160, 100, 20, 1011446, false, false ); // Rank : 
			AddHtml( 120, 160, 100, 20, (pl != null ? pl.Rank.Rank : 0).ToString(), false, false );

			AddHtmlLocalized( 55, 250, 100, 20, 1011447, false, false ); // BACK
			AddButton( 20, 250, 4005, 4007, 0, GumpButtonType.Page, 1 );
			#endregion

			#region Merchant Options
			if ( ( pl == null || pl.MerchantTitle == MerchantTitle.None ) && isMerchantQualified )
			{
				AddPage( 5 );

				AddHtmlLocalized( 20, 30, 250, 20, 1011467, false, false ); // MERCHANT OPTIONS

				AddHtmlLocalized( 20, 80, 300, 20, 1011473, false, false ); // Select the title you wish to display

				MerchantTitleInfo[] infos = MerchantTitles.Info;

				for ( int i = 0; i < infos.Length; ++i )
				{
					MerchantTitleInfo info = infos[i];

					if ( MerchantTitles.IsQualified( from, info ) )
						AddButton( 20, 100 + (i * 30), 4005, 4007, ToButtonID( 1, i + 1 ), GumpButtonType.Reply, 0 );
					else
						AddImage( 20, 100 + (i * 30), 4020 );

					AddHtmlText( 55, 100 + (i * 30), 200, 20, info.Label, false, false );
				}

				AddHtmlLocalized( 55, 340, 100, 20, 1011447, false, false ); // BACK
				AddButton( 20, 340, 4005, 4007, 0, GumpButtonType.Page, 1 );
			}
			#endregion

			#region Commander Options
			if ( faction.IsCommander( from ) )
			{
				#region General
				AddPage( 6 );

				AddHtmlLocalized( 20, 30, 200, 20, 1011461, false, false ); // COMMANDER OPTIONS

				AddHtmlLocalized( 20, 70, 120, 20, 1011457, false, false ); // Tithe rate : 
				if ( faction.Tithe >= 0 && faction.Tithe <= 100 && (faction.Tithe % 10) == 0 )
					AddHtmlLocalized( 140, 70, 250, 20, 1011480 + (faction.Tithe / 10), false, false );
				else
					AddHtml( 140, 70, 250, 20, faction.Tithe + "%", false, false );

				AddHtmlLocalized( 20, 100, 120, 20, 1011474, false, false ); // Silver available : 
				AddHtml( 140, 100, 50, 20, faction.Silver.ToString( "N0" ), false, false ); // NOTE: Added 'N0' formatting

				AddHtmlLocalized( 55, 130, 200, 20, 1011478, false, false ); // CHANGE TITHE RATE
				AddButton( 20, 130, 4005, 4007, 0, GumpButtonType.Page, 8 );

				AddHtmlLocalized( 55, 160, 200, 20, 1018301, false, false ); // TRANSFER SILVER
				if ( faction.Silver >= 10000 )
					AddButton( 20, 160, 4005, 4007, 0, GumpButtonType.Page, 7 );
				else
					AddImage( 20, 160, 4020 );

				AddHtmlLocalized( 55, 310, 100, 20, 1011447, false, false ); // BACK
				AddButton( 20, 310, 4005, 4007, 0, GumpButtonType.Page, 1 );
				#endregion

				#region Town Finance
				if ( faction.Silver >= 10000 )
				{
					AddPage( 7 );

					AddHtmlLocalized( 20, 30, 250, 20, 1011476, false, false ); // TOWN FINANCE

					AddHtmlLocalized( 20, 50, 400, 20, 1011477, false, false ); // Select a town to transfer 10000 silver to

					for ( int i = 0; i < towns.Count; ++i )
					{
						Town town = towns[i];

						AddHtmlText( 55, 75 + (i * 30), 200, 20, town.Definition.TownName, false, false );

						if ( town.Owner == faction )
							AddButton( 20, 75 + (i * 30), 4005, 4007, ToButtonID( 2, i ), GumpButtonType.Reply, 0 );
						else
							AddImage( 20, 75 + (i * 30), 4020 );
					}

					AddHtmlLocalized( 55, 310, 100, 20, 1011447, false, false ); // BACK
					AddButton( 20, 310, 4005, 4007, 0, GumpButtonType.Page, 1 );
				}
				#endregion

				#region Change Tithe Rate
				AddPage( 8 );

				AddHtmlLocalized( 20, 30, 400, 20, 1011479, false, false ); // Select the % for the new tithe rate

				int y = 55;

				for ( int i = 0; i <= 10; ++i )
				{
					if ( i == 5 )
						y += 5;

					AddHtmlLocalized( 55, y, 300, 20, 1011480 + i, false, false );
					AddButton( 20, y, 4005, 4007, ToButtonID( 3, i ), GumpButtonType.Reply, 0 );

					y += 20;

					if ( i == 5 )
						y += 5;
				}

				AddHtmlLocalized( 55, 310, 300, 20, 1011447, false, false ); // BACK
				AddButton( 20, 310, 4005, 4007, 0, GumpButtonType.Page, 1 );
				#endregion
			}
			#endregion
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			int type, index;

			if ( !FromButtonID( info.ButtonID, out type, out index ) )
				return;

			switch ( type )
			{
				case 0: // general
				{
					switch ( index )
					{
						case 0: // vote
						{
							m_From.SendGump( new ElectionGump( m_From, m_Faction.Election ) );
							break;
						}
						case 1: // leave
						{
							m_From.SendGump( new LeaveFactionGump( m_From, m_Faction ) );
							break;
						}
					}

					break;
				}
				case 1: // merchant title
				{
					if ( index >= 0 && index <= MerchantTitles.Info.Length )
					{
						PlayerState pl = PlayerState.Find( m_From );

						MerchantTitle newTitle = (MerchantTitle)index;
						MerchantTitleInfo mti = MerchantTitles.GetInfo( newTitle );

						if ( mti == null )
						{
							m_From.SendLocalizedMessage( 1010120 ); // Your merchant title has been removed

							if ( pl != null )
								pl.MerchantTitle = newTitle;
						}
						else if ( MerchantTitles.IsQualified( m_From, mti ) )
						{
							m_From.SendLocalizedMessage( mti.Assigned );

							if ( pl != null )
								pl.MerchantTitle = newTitle;
						}
					}

					break;
				}
				case 2: // transfer silver
				{
					if ( !m_Faction.IsCommander( m_From ) )
						return;

					List<Town> towns = Town.Towns;

					if ( index >= 0 && index < towns.Count )
					{
						Town town = towns[index];

						if ( town.Owner == m_Faction )
						{
							if ( m_Faction.Silver >= 10000 )
							{
								m_Faction.Silver -= 10000;
								town.Silver += 10000;

								// 10k in silver has been received by:
								m_From.SendLocalizedMessage( 1042726, true, " " + town.Definition.FriendlyName );
							}
						}
					}

					break;
				}
				case 3: // change tithe
				{
					if ( !m_Faction.IsCommander( m_From ) )
						return;

					if ( index >= 0 && index <= 10 )
						m_Faction.Tithe = index*10;

					break;
				}
			}
		}
	}
}